Armor Utility Slots at XCOM2 Nexus - Mods and Community This does NOT add the extra utility slot to Kevlar. Kevlar is the first tier medium armor, and vanilla XCOM2 doesn't have the utility slot on it. After Kevlar, all higher tiers of armor work like this in vanilla: Medium: grants bonus utility slot and only needs to be crafted once for infinite sets of armor Adding a third item slot? - XCOM 2 Mod Talk - The Nexus Forums Adding a third item slot? - posted in XCOM 2 Mod Talk: Is it possible to add a third utility slot to soldiers? It seems like Firaxis hard-coded it and Im beyond frustrated. You see, there is a stat tied to soldiers that governs the number of items they carry: eStat_UtilityItems. However, instead of doing something sensible like just tying that stat to an integer value on armor, each piece of ... Extra utility/armor/ammo slots? - General XCOM 2 ...
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Lewd mods and XCOM 2 - Page 65 - Adult Gaming - LoversLab 2) Parts random combination in newly acquired soldiers. Not a bug, but an aesthetically bothering and time-consuming issue. - Mod skins set on different body slots may overlap and their meshes intertwine when covering the same body area. Utility Items | XCOM-2 Wiki Utility Items in XCOM 2 are various items your soldiers use during Missions for offensive or defensive purposes. Most items have to be researched via Research Projects or Engineering Projects before they can be purchased in the Armory. How to tweak XCOM 2 .ini files for fun and danger | PC Gamer How to tweak XCOM 2 .ini files for fun and danger. ... Add more ammo to your shotgun, lower the damage on the Viper’s Plasma Rifle, increase the radius of Frag Grenade explosions, and so on.
В XCOM 2 Firaxis Games настолько озаботились модифицируемостью игры, что массу вещей можно изменить просто отредактировав соответствующий .ini-файл. Издание PC Gamer рассказывает файлах игры, а мы отобрали самые интересные модификации.
Some of the original Enemy Unknown maps have been "tweaked," some to address exploding cars issues and to add Meld canisters, while other have been ... Armor Utility Slots at XCOM2 Nexus - Mods and Community
XCOM 2 Console Commands - MMO-Game.EU | Utility Items
Armor | XCOM-2 Wiki Armor in XCOM 2 can vary and some Classes are more aligned with certain types than others. Armor can be upgraded in the Proving Ground.Some pieces of armor must be researched and then built before equipping on your soldiers. Where applicable, respective projects will be listed on the following tables. 5 Top Mods for XCOM 2 | XCOM 2 - Super Cheats 5 Top Mods for XCOM 2 . With XCOM 2 only having been out for a little while, many of you will still be playing it through and enjoying the experience the game has to offer. However, there are some people who have been hard at work providing mods for the game to either add quirky elements to the gameplay or attempt to solve niggling issues with ...
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XCOM 2 Tips and Tricks! - XCOM 2 - Giant Bomb I'd like this to be a thread where you can share your tactics, tips, and tricks for busting the alien menace down to size. If you are going to mention any enemy or ability that isn't in the tutorial of the game (as you literally can't do anything but what they tell you, so you should check that out before coming here), I'd ask you to spoiler it for those who want to go in blind.
Page 1 of 2 - Extra utility/armor/ammo slots? - posted in General XCOM 2 Discussion: I wanted to give all armors +1 utility slots. Since my only experrience to modding is changing numbers on ini files I figure Ill just download Raelis Armor Stat Customizer mod and change some numbers there. Unfortunately this is what I found out: ;WARNING THE FOLLOWING ARE ALL BOOLEANS. Can someone suggest a utility slot mod? : Xcom - reddit You can't have a third utility slot because it is hard code to have only 2. Funny thing is, the ammo and vest slot code is exist in the file but it return false so simple ini edit won't do anything unless you use modding tool. The problem with Ammo and Vest mod is it override the same file like LW did. It not only conflict with LW. Adding a third item slot? - XCOM 2 Mod Talk - The Nexus Forums